![]() ![]() At this point, I was clearly losing it because it didn't really make sense for the payment to be that long ago, not to mention none of the deposits in the other accounts really matched with the sum in the first account nor paired with a transfer with the same amount. Now I just have to trace the accounts back to the original account. THis took me about an hour, but it worked, and I soon found a single deposit dating about a week before the hack. In any case, I eventually decided that there was really no easy way I could track down an account with just a name, so I went about hacking into every bank listed on internac and checking each one by one until I found the account. In retrospect, I really should have asked the more obvious question "How exactly is a person who supposedly received payment and whose computer has been directly implicated not 'personally involved'?", but I digress. I send the name back to the employer who promptly tells me that they somehow managed to find out that this was not in fact the actual hacker and that I have to somehow find a way to trace the person who transferred money into his account.įair enough, I thought, even though I was a bit puzzled as to how we were expected to track down a money transfer with only a name to go on. This is where things go horribly, horrribly wrong. Everything goes smoothly at first: I break into the employer's central computer with minimal effort and procede to do the same with several others, each time jotting down the IP of the log left behind by the hacker as indicated by the time given by the mission brief.Įventually I managed to trace the IP chain back to personal computer, which I have no access to. Okay, so I start my first "Trace down hacker who recently broke lbah blah blah" mission. Besides, there are countless mods which add a whole lot to the game, such as custom themes and, most notably, servers, such as an FBI server.Just so you know, I just spent the last two mind-numbing hours trying to track this guy down so forgive me if this post is just a tad rambling. It's kinda like early GTA games: there is only one game mode, but it's so great you don't even need another one. (I decided I shouldn't give a score to the content, but it will influence the final score from now on) ![]() Though I have to admit the soundtrack is not that memorable, but it's still good. My favourite track from the OST is Deep in Her Eyes, because it's so calm and relaxing, perfect music while I'm ruining someone's life. *tries to hold back from saying it reminds him of 90s thrillers* Not only that, but it also has the intended "90s thriller" charm to them and I really like that. What I can tell you is that the minimalistic design the developers opted for definitely works for this kind of game. There's not much to say about the graphics, since it's mostly text. Soon enough, you'll learn that Arunmor Research Corporation is developing a counter-virus called "Faith" and you can choose who to help achieve their goals. Trying to break into that mainframe will result an email from them, offering you a job at their corporation. He also gives you a link to their Central Mainframe. or, it would be, until you get an email from a, now deceased, top-tier agent, warning you about Andromeda Research Corporations and their plans to destroy the Internet using a massive virus called "Revelation". That's all there is to the story, really. You start off as a newbie and, basically, you rise through the ranks by hacking your way through. You are a freelance hacker who joined Uplink, a corporation for all kinds of hackers looking for a job, or are just messing around. Uplink: Hacker Elite (or just Uplink) was developed by Introversion Software and was released on October 1st, 2001 and was praised by critics and gamers alike.
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